Only a quick blog post here as there isn't much that needs to be said about the rending process as it was as simple as clicking a few buttons.
After I had animated every required element of each scene I then rendered a video for each of the cine camera components within my digital environment. This step in the work process is very fast and easy to accomplish as long as you plan ahead and consider what work you will need to do in the future. I rendered each video at 60 frames per second even though cinematic films are played at 24 frames per second, I did this so that if I slowed down the clips I had created they would remain smooth and you wouldn't be able to see any juddering or lost frames.
I had the choice of file types to export to, the main two file types that I considered included an AVI file per clip or a long list of JPEG files that could be brought into any video editing software and made into an image sequence. I ended up choosing to work with AVI files because then the total amount of files that I needed to work with would be reduced and the workflow would just be easier for me.
At this point I had 8 different scenes I was going to work with within premier pro the next day, however I realised that at home I was working on a Windows computer and on UCA campus I would be using a MAC computer which AVI files cannot be used on as they are a microsoft based file type. This was pretty easy to fix as I just used the program 'Quicktime player' to convert it into an MP4.
This is an example of one of the renders that I made from Unreal Engine.
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