This video is short but does cover the entire process within Unreal Engine of how I made this scene. This was a very simple animation to make as it only required one moving asset with one set animation that blended into an idle state when kneeling.
With this scene that I made within a very short amount of time, I wanted to present the idea of power and awe while in front of such a large statue. The character kneeling is a mixture of awe and respect as they accept how strong of a force the statue once was.
The concept sketches for this scene specifically are below:
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